Archive for 2010
ISO 9001:2008 Certification
No Comments . Posted by jdelgado Tags: quadion, qualityAssurance
We have recertified our development processes under ISO 9001:2008 standards.
We use SCRUM as our core methodology, and in these past years we have perfected our software development process combining repeatability with agility in a very robust way.
Congratulations to our development team for achieving this new goal!
Keep up the great work!


Quadion Participates in Multisectoral Trade Mission to USA
No Comments . Posted by jdelgado Tags: quadion, quadionTouch
Quadion managers are taking part of a trade mission with an extensive schedule. The mission’s goal is trade promotion and development of external markets. This time, the focus is on Chicago and Miami, where Economic Seminars will be held followed by Business Rounds with local counterparts.
We expect to open new commercial pathways and take our developments and services always one step ahead.
Follow us on Twitter where more developments will be announced soon!

Recommended Reading – Scrum and XP from the Trenches
No Comments . Posted by jdelgado Tags: agile, management, quadion, recommendedReading, scrum
This book aims to give you a head start by providing a detailed down-to-earth account of how one Swedish company implemented Scrum and XP with a team of approximately 40 people and how they continuously improved their process over a year’s time.
Under the leadership of Henrik Kniberg they experimented with different team sizes, different sprint lengths, different ways of defining “done”, different formats for product backlogs and sprint backlogs, different testing strategies, different ways of doing demos, different ways of synchronizing multiple Scrum teams, etc.
They also experimented with XP practices – different ways of doing continuous build, pair programming, test driven development, etc, and how to combine this with Scrum.
About the Author
Henrik Kniberg is a consultant at Crisp in Stockholm, specializing in Java and Agile software development. He has founded several Swedish software companies and is passionate about learning, teaching, and applying the art of software development. Henrik takes a holistic approach and enjoys adopting different roles such as manager, developer, scrum master, teacher, and coach.
Link to the Book in Amazon
http://www.amazon.com/Scrum-Trenches-Enterprise-Software-Development/dp/1430322640
Alien Cab Review in Live Touch
No Comments . Posted by Quadion Tags: alienCab, games, iphone, products, quadionTouch
“…AlienCab apporte une touche originale dans l’univers bien desservi des line-drawing games, grâce à son thème. Sa dimension de gestion, via les aliens qui explosent de mécontentement, ajoute une difficulté supplémentaire à l’ensemble. Si le gameplay est réactif, il demande tout de même une bonne dose de précision, pas toujours évidente à combiner avec l’effervescence qui règne à l’écran au bout de quelques minutes de jeu…”
Read the full article here.
AlienCab Lands in the AppStore
No Comments . Posted by Quadion Tags: alienCab, iphone, products, quadionTouch
Dive into an AlienCab and pilot passengers across the galaxy, avoiding collisions and operating at maximum speed! This fantastic path-drawing game hits the iPhone and iPod touch, with support for iPhone 4′s stunning Retina Display!
FEATURES
- Progress from directing one AlienCab with single passenger pick-ups, to maneuvering an armada of taxis with ever-increasing demand from feisty alien customers!
- Out of this world music coupled with interstellar space ship bleeps and atmospheric alien sound FX.
- Highly addictive! Keep playing to try and beat your previous score!
- Beautifully designed graphics for all iPhones and iPod touches, with additional use of the Retina Display for iPhone 4.
- See how you compare to the best in the world via a comprehensive scoring system, online Crystal leaderboards and achievements!
NineGaps featured in Back to School Apps
No Comments . Posted by Quadion Tags: iphone, nineGaps, quadionTouch
Alien Cab Preview
No Comments . Posted by Quadion Tags: alienCab, games, iphone, quadionTouch
Emergency BPM: How Scrum and BPM Saved Galveston Texas
No Comments . Posted by jdelgado Tags: quadion, scrum, successStory
Extract from http://www.bpm.com
“They say the true test of character is how you perform under pressure. The same can be said of application development—in this case, how a development team from two firms performed under pressure developing a BPM-based application that had to function flawlessly in the aftermath of an unfolding disaster.
Scenes of Devastation
In September 2008, Hurricane Ike made its final landfall over Galveston, Texas, cutting a swath of destruction as a Category 2 hurricane with a Category 5 equivalent storm surge and hurricane force winds extending 120 miles from the center of the storm. All told, Ike was the third costliest hurricane ever to make landfall in the United States, causing $15 billion in damages, mostly in the state of Texas.
In the aftermath of the devastation caused by Ike, the Texas Department of Transportation (TxDOT)—along with various agencies within the state, including the Texas Parks and Wildlife Department, the Texas General Land Office, Galveston County, and the City of Galveston—was faced with restoring a state of normalcy to the region by facilitating the quick and efficient disposal of debris. All told, there were seven projects that required attention and, in addition to debris removal from roads and state parks—which included damaged structures, vehicles, boats, and hazardous materials—eco-sensitive areas needed to be contained and monitored for environmental impact.
The TxDOT and the affiliate agencies needed to re-engineer their automated debris management system that had been previously implemented. The project would entail customizing and enhancing the system to systematically handle all aspects of the operation, and make adjustments as requirements and circumstances on the ground changed…”, http://www.bpm.com/emergency-bpm.html, July 2010.
Read the full article here: http://www.bpm.com/emergency-bpm.html







